Layout, Rigging, Animation, Texturing, Shading, Lighting, Rendering, Precomp
Trojan Horse and Bear Trap shots
Maya, Mari, Arnold, Nuke
I was responsible for all CG except modeling in this spot, and lead CG on all calls and client sessions.
Bear Traps – Three foreground and all background traps are CG, while midground traps were in the plate. I was responsible for the entire pipeline except modeling.
Trojan Horse – I rigged and animated the ropes and horse, painted textures in Mari, created shaders, lit, rendered, and precomped all shots, as well as animated camera in fully CG Trojan Horse shot.