Full spot viewable here
Model, Animation, Texture, Shaders, Lighting, Render, Precomp
Star – Animation, Texture, Shaders, Lighting, Precomp – Maya, Mari, Nuke
Beaver – Model, Texture – Photoscan
Gingie – Model, Shaders – Maya
Using Photoscan, we created base models and textures of the Christmas ornaments. We then cleaned up the geo and textures, created shaders, animated, & lit the shots starting with an HDR from the shoot & adding CG lights from there.
Beaver – Model, Texture – Photoscan
Gingie – Model, Shaders – Maya
Using Photoscan, we created base models and textures of the Christmas ornaments. We then cleaned up the geo and textures, created shaders, animated, & lit the shots starting with an HDR from the shoot & adding CG lights from there.
![thNYLotto_v01](https://v6v4d3.p3cdn1.secureserver.net/wp-content/uploads/2016/04/thNYLotto_v01-300x168.png)
Star | 00:03-00:05
![nyLotto_v03](https://v6v4d3.p3cdn1.secureserver.net/wp-content/uploads/2016/04/nyLotto_v03-300x169.png)
Beaver | 00:08-00:09
![nyLotto_v02](https://v6v4d3.p3cdn1.secureserver.net/wp-content/uploads/2016/04/nyLotto_v02-300x169.png)
Gingie | 00:21-00:24